

Fighter and Paladin tied for equal fourth. If built properly survivability is not a problem just give your rogue all the best defensive magic items you find and he will be able to tank wit the best of them.Ĥ. The only class capable of going invisible then flanking your oponents rear to take out there casters.



On top of this you will be dishing out unparralled damage. The on crit stun and prone will chain lock and render any opponent obsolete. High Dex, Perception, sneak attacks, deathblows, dirty fighting, viscous fighting, dual wield durganized Wetoki and Starcaller and everything else doesn't really matter. This Below Rogue Build is an absolute MONSTER. I think a lot of regular users on this forum have a vendetta against them various reasons. Rogues Wrongly have attracted a lot of criticism and to be honest I have no idea why. It can be argued that they are more powerful then the Fire Priest because they are more versatile. You can buff yourself to near invincibility summon powerfull melee weapons and charge head on into the fray or you can cast haste sit back and unload your arsenal of ranged spells to completely devastate all shadowflame, fireballs, rake ect. No set build is needed or necessary with wizards they are allways powefull no matter how you build them. The only problem with it is when you encounter enemies with a high burn DR although you will be dealing such huge amounts of damage you will usually punch through the DR anyway. With Minor Avatar activated your buffs and debuffs are also super charged and Abydons Hammer will give you something like a 20 sec area of affect stun that can be used per encounter. Build a Priest with Maximum Might and Dexterity, acquire the Maegfolc Skull (+4 might), Abydons Hammer (+4 might), get the Scion of flame talent, cast minor Avatar (+8 every stat) and then just sit back and watch everything around you burn. Now is a great time to clarify this because there will be no more meaningful patches and the game is completely end stage and a lot of people have finished playing it, In this Pillars of Eternity 2: Deadfire Build Guide, we'll look at a Cleric, who is a Fighter and Priest Multiclassed character.So after probably over 10 play throughs and 1000 hours of gameplay I would like to finally discuss what I and everyone else thinks the most powerful classes and builds are. This Build focuses on the newly added Priest subclass Woedica, which adds new spells to the mix.
#BEST PILLARS OF ETERNITY CHARACTER BUILD HOW TO#
I'll be covering Attributes, Weapons, Armor, and, most importantly, which Abilities to choose and how to use them. Please keep in mind that this Build Guide has been updated for the 5.0 version of the game, as well as 1.01 on console (as of January 22nd, 2020), and that it works with both Real Time with Pause and Turn-Based. This build is a hybrid of Tank and Debuffer, and it's just one of many options for utilising the new Woedica subclass. This combination is very powerful and useful for the team because it uses everything at its disposal to heavily debuff enemies while Tanking, effectively filling two roles with one character. Typical tank builds do little more than stand and take hits, but this one is the polar opposite. +10 Penetration with Disengagement attacks.It not only does a lot more, but it is also much more dynamic. We do some healing with Second Wind, but it will be boosted by Athletics, so there is no need to pump points into Might just for that.Įvery other Attribute, on the other hand, is critical.Ĭonstitution increases maximum Health and Fortitude, Dexterity decreases Recovery and increases Spellcasting speed (but is not required in Turn-Based), Perception increases Accuracy so that we can hit with Writs and everything else, Intellect increases Will Defense, Duration, and the AoE size of spells, and Resolve decreases hostile effect duration, increases Deflection, and Resolve decreases hostile effect duration, increases Deflection, and Resolve decreases hostile effect duration, increases Deflection We'll dump Might for this build because we're not doing any damage that matters.
